iPhone_TouchEvent のバックアップ差分(No.1) - アールメカブ

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iPhone_TouchEvent のバックアップ差分(No.1)


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[[Programming]]

[[ここ:http://ameblo.jp/xcc/day-20090326.html]]がとても参考になる.

また以下は[[ここ:http://d.hatena.ne.jp/Chabashira/20080322/1206175764]]からの引用.

 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;

 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
 {
    // We only support single touches, so get the touch from allTouches
    UITouch *touch = [[event allTouches] anyObject];
 
    // Only move the placard view if the touch was in the placard view
    if ([touch view] != placardView)
    {
        // In case of a double tap outside the placard view, update the placard's display string
        if ([touch tapCount] == 2)
        {
            [placardView setupNextDisplayString];
        }
        return;
    }
    // Animate the first touch
    CGPoint touchPoint = [self convertPoint:[touch locationInView] fromView:placardView];
    [self animateFirstTouchAtPoint:touchPoint];
 }

 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
 {
    UITouch *touch = [[event allTouches] anyObject];
 
    // If the touch was in the placardView, move the placardView to its location
    if ([touch view] == placardView)
    {
        CGPoint location = [touch locationInView];
        location = [self convertPoint:location fromView:placardView];
        placardView.center = location;
        return;
    }
 }

 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
 {
    UITouch *touch = [[event allTouches] anyObject];
 
    // If the touch was in the placardView, bounce it back to the center
    if ([touch view] == placardView)
    {
        // Disable user interaction so subsequent touches don't interfere with animation
        self.userInteractionEnabled = NO;
        [self animatePlacardViewToCenter];
        return;
    }
 }