- 追加された行はこの色です。
- 削除された行はこの色です。
[[Programming]]
[[ここ:http://ameblo.jp/xcc/day-20090326.html]]がとても参考になる.
- (CGPoint)locationInView:(UIView *)view
locationInView:hogeは
指定したビュー hoge の座標系でレシーバ(タッチ)の現在の座標を返す。nilを指定した場合ウインドウの座標系になる。([[参照:http://profo.jp/wiki/index.php?UITouch#e2d7f1b0]])
これは hoge の現在の位置を,親ビューの座標系で返せ,ということか.
以下のループ構造でよく使われる.
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches) {
clickPos = [touch locationInView:self];
break;
}
}
ビューの座標系については[[ここ:http://son-son.sakura.ne.jp/programming/iphone_setframe_setzposition_s.html]]が詳しい
また以下は[[ここ:http://d.hatena.ne.jp/Chabashira/20080322/1206175764]]からの引用.
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
// We only support single touches, so get the touch from allTouches
UITouch *touch = [[event allTouches] anyObject];
// Only move the placard view if the touch was in the placard view
if ([touch view] != placardView)
{
// In case of a double tap outside the placard view, update the placard's display string
if ([touch tapCount] == 2)
{
[placardView setupNextDisplayString];
}
return;
}
// Animate the first touch
CGPoint touchPoint = [self convertPoint:[touch locationInView] fromView:placardView];
CGPoint touchPoint = [self convertPoint:[touch locationInView:self] fromView:placardView];
[self animateFirstTouchAtPoint:touchPoint];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[event allTouches] anyObject];
// If the touch was in the placardView, move the placardView to its location
if ([touch view] == placardView)
{
CGPoint location = [touch locationInView];
CGPoint location = [touch locationInView:self];
location = [self convertPoint:location fromView:placardView];
placardView.center = location;
return;
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[event allTouches] anyObject];
// If the touch was in the placardView, bounce it back to the center
if ([touch view] == placardView)
{
// Disable user interaction so subsequent touches don't interfere with animation
self.userInteractionEnabled = NO;
[self animatePlacardViewToCenter];
return;
}
}